package engine.resource.inputfile;

import java.io.File;

import engine.entities.Entity;
import engine.game.level.EntityMap;

public class EntityMapConfigFile extends ConfigFile {
	
	private EntityMap map;

	public EntityMapConfigFile(File file) {
		super(file);
	}
	
	public EntityMapConfigFile(String path) {
		super(path);
	}
	
	public void readData() {
		super.readData();
		
		Entity[][] ents = new Entity[64][64];
		map = new EntityMap(ents);
	}
	
	public EntityMap entityMap() {
		return map;
	}

}
